package iscript.gameFramework.IsoLibarys.events 
{
	import flash.events.Event;
	 
	public class IsoViewEvent extends Event
	{
		
		public function IsoViewEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false):void
		{
			super(type);
		}
		
		static public const SELECTED:String = "selected";
		
		static public const REMOVEITEM_BEFORE:String = "removeitem_before"; 
		static public const REMOVEITEM:String = "removeitem"; 
        
		//static public const RECOVERMOVEISOSPRITE = "recoverMoveIsoSprite";
		//recover
		
		static public const ADDISOSPRITE:String = "addisosprite";
		
		static public const MOVEISOSPRITE:String = "moveisosprite";
		
		
		static public const HOVER:String = "hover";
        static public const HOVEROUT:String = "hoverout";
        static public const MOVE:String = "move";
		static public const PICK:String = "pick";
	}

}